SFzip is a Windows program that performs
lossless compression/decompression and manages archives of SoundFont files.
This page
describes the program’s operation procedures. To get more information about the
program or to register it, go to the SFzip Home page.
Note:
Throughout this page, the terms Directory and Folder are
interchangeable.
The Options Dialog
Extracting Files from an Archive
Working with Self-Extracting Archives
SFzip performs lossless compression and
decompression of Sound Font files contained in compressed archives.
Sound
Font files contain samples and articulation data to be used by music
synthesizers like MidiSyn and
the ones included in the Creative sound cards like AWE, SBLive! and Audigy.
SFzip is based on the Sound Font specification revision 2.00a dated 95-10-18
(First publicly released draft).
An
SFzip archive file contains an archive header with the information describing
the general characteristics of the archive, followed by one or more file
descriptors describing each of the files in the archive. The archive header
plus the file descriptors are referred to as the Archive Catalogue, as they
precisely describe the contents of the archive. The remaining of the archive
contains SoundFont files, one file after the other. Each file in the archive is
composed of two blocks: The first one contains the articulation data included
in the input file (the first part); the second block consists of a series of
frames, containing compressed sample data.
An
archive can be split into several files. When using removable media, each file
is kept in a separate volume. Each file of a split archive has a volume header,
which identifies the volume in the archive. For a split archive there is a
restriction that the archive catalogue must fit in the first file/volume of the
archive.
The
last four bytes in an archive (or in each file of a split archive) contain the
CRC value, to assure the integrity of the archive.
An
archive can be encrypted using a variable length key. In this case, only the
first byte of the archive file (which indicates whether the archive is encrypted
or not) is in the clear. All the other bytes are encrypted using the key.
SFzip
can create self-extracting archives, so that an archive can be decompressed on
a system that doesn’t have SFzip installed. To make a self-extracting archive,
SFzip packs together the normal archive with a small program that is able to
extract files from the archive.
SFzip
works in batch mode. After defining the files to be processed, SFzip can be
left unattended, working in the background.
SFzip
can add an entire directory tree to an archive. The tree structure is
faithfully reconstructed when the archive is decompressed.
An
archive can contain any number of SoundFonts The maximum file size for an
archive is 263 bytes (about 1018); with these values, for all
practical purposes, the real limit for the archive size is the size of your
hard disk. SFzip overcomes the usual file size limit of 231 because
in all relevant instances it uses
special primitives for file manipulation. However, the maximum file size for a
Sound Font is 231 bytes, as this is an intrinsic limit of the
Sound Font file format. The limit for the size of a single volume/file of a
split archive is 241 bytes.
SFzip is activated either by double-clicking
its icon on the desktop or by double-clicking on the file name of an SFzip
archive in the Windows Explorer or going through the Start/Programs…
routine. To activate SFzip by double-clicking on a file name you must have the
appropriate association set up between SFzip and the file type (more on that
further down in this section).
The
files that SFzip has to process are shown in the List View of the
application main window. If you want to compress a SoundFont file, add it to
the List View using the File/Add File command and then activate
file processing using the command File/Process. SFzip will then open the
progress window as shown bellow and start compressing the file.

When
the processing is done, SFzip will close the progress window and update the
file parameters on the main window, to reflect its new status. For more details
about creating archives see below Creating Archives.
To
extract files from an archive, the procedure is similar: you add an archive to
the list with the File/Add File command and then activate file processing
using the command File/Process. SFzip will then open the progress window
as before and start decompressing all the files in the archive. If you just
want to decompress some of the files in the archive then you highlight the ones
you want and use the File/Extract command instead of File/Process.
For more details about creating archives see below Extracting Files
from an Archive.
When
you add an archive to the List View, SFzip will open the archive
catalogue, which describes the files contained in the archive, and add to the
list each individual file contained in the catalogue. You know that a file
belongs to a given archive because the program will show in the List View
the full path or the archive associated with each file.
While
file processing is taking place, the progress window will show the name of the
file being processed, the progress relative to that file and the progress
relative to all the files in the List View waiting processing.
There
are several ways to add files to the List View. One of them, as stated
before is to use the File/Add File command. This command is also
activated by the Insert key and by a toolbar button. If you want to add
all the files in a folder you use the File/Add Folder command. Another
way to add files is to use the drag-and drop mechanism: You select one or more
files in the Windows Explorer and then drag them (with the left mouse button
pressed) to the SFzip window and then release the mouse button. If the SFzip
window is not visible do this: drag the files to the SFzip icon in the dock bar
without releasing the mouse button, wait a few seconds and the application
window will open; then drag the files to the SFzip window as before. If you use
File/Add Folder to add files to the list, SFzip will only add SoundFont
files and archives to the list; all the other files that may be in the folder
will be ignored.
You
can at any moment remove files from the List View. This only affects the
list, it doesn’t mean that by removing a file from the list that the file is
deleted from the file system. To remove one or more files from the list select
them and then use the File/Remove command or hit the Delete key.
There is also a toolbar button associated with this command. You can use the
commands Edit/Select All (or hit Ctrl+A) to select all the files
in the List View, Edit/Select Zipped to select all the files in
the List View that belong to an archive or Edit/Select Unzipped
to select all the uncompressed files in the List View.
There
is a Pop-up menu associated with the List View, containing most of the
main menu commands. To activate it, right-click anywhere on the List View.
Some commands apply to selected items of the list view. In this is the case,
you can right-click over the file name and this will both select the file and
activate the Pop-up menu.
As
explained above, SFzip works in batch mode: After defining the files to be
processed, SFzip can be left unattended, working in the background. If there
are many files in the list and if the files are somewhat big, this process can
take some time. You can mix in the same batch both compression of files to one
or more archives and extraction of files from one or more archives.
An
archive can be split into several files, a useful feature for Usenet posting
and for e-mail interchange of SoundFont files. It can also be split into
several volumes of removable media like floppy disks.
An
archive can be protected against unauthorized access by encryption. Only the
people that know the encryption key will be able to extract files from the
archive. Without knowing the key it will not even be possible to know which
files are in the archive. When you add an encrypted archive to the List View,
SFzip will warn you that this is an encrypted archive and will ask you for the
encryption key. If the key you give is invalid, the archive will appear to
SFzip as being corrupted and you will get an error message to that effect.
You
can add an entire directory tree to an archive. The tree structure is
faithfully reconstructed when the archive is decompressed. More on that at Working with Directory Trees.
To
insure file integrity and detect file corruption, SFzip uses a 32-bit CRC
algorithm. Each file in an archive will have its own CRC, so that no SoundFont
file will be created that is corrupted. Also each file in a split archive and
each volume in a multi-volume archive will have their own CRCs. It will not be
possible to extract files from a corrupted archive.
SFzip
can automatically launch the default SoundFont editor to edit a file. This
applies to files in the List View, that either have been extracted from
archives or the ones that are to be compressed.
SFzip’s
behaviour is affected by a set of options that you can control. These are shown
in the Options Dialog Box, which is opened by the Edit/Options menu
command. More on that bellow, at The Options Dialog.
You
can abort at any moment the processing of files by hitting the Cancel button
on the Progress window. This does not affect the files already processed.
However, if an archive was in the process of being written it will be deleted,
to prevent the creation of an invalid archive. In a similar way, if a SoundFont
was being written, it will also be deleted for the same reason. When file
processing is aborted, the List View reflects the status of each file,
whether is has already been processed or not. To resume file processing you
just invoke the File/Process command (or hit CTRL/P): The
processing of files will resume at the point where it was interrupted, you do
not even need to remove from the list the files that have already been
processed.
SFzip
includes extensive error checking procedures. In case an error is found
somewhere it will show you a message clearly indicating the error found and the
processing that was being done at the moment. The error message will indicate
the file or archive being processed and if possible suggest actions for you to
take in order to overcome the problem. If the error occurs while processing
files, the process will be aborted in the same way as described in the
preceding paragraph. If an error is detected while processing a file or an
archive, SFzip will flag the file in the List View with an error indication
that shows in the file icon and status field. In this situation, if you resume
processing, the error flag will be cleared and SFzip will try to process the
file again. If the error if of a permanent type, you must remove the file from
the list, in order to allow the other files to be processed.
The
Windows Explorer lets you establish an association between a file type and an
application so that when you double-click on a file name, the associated
application is activated, which in turn opens the file for processing. You can
use that mechanism with SFzip, both with SoundFont archives (.SFZ) and with
SoundFont files (.SF2). There is the limitation however that when you activate
SFzip this way you can only pass to it a single file. The SFzip installation
procedure will automatically create an association between SFzip and .sfz
files. To make an association manually, see the “file types” section in the
Windows Explorer help file.

The
program’s Main Window consists essentially of a List View describing the files
to be processed, either SoundFont files to be added to an archive or files
included in an archive. In might also include files that have already been
processed.
Each
line of the List View completely describes a single file. Each column of the
List View describes an aspect of the file.
You
can sort the List View according to each of its columns, either in ascending or
descending order. To do that click once on the column title. If you click again
the order is reversed.
There
is a Pop-up menu associated with the List View, containing most of the
main menu commands. To activate it right-click anywhere on the List View.
Some commands apply to selected items of the list view. In this is the case,
you can right-click over the file name and this will both select the file and
activate the Pop-up menu.
Follows
a description of the List View columns:
Name
This
column indicates the file name. If this is an uncompressed file, this is the
name as it appears in the File Explorer. If this is a file included in an
archive, this is the name that the file will have after it has been extracted
from the archive.
The
icon to the left of the icon indicates the type of file and its processing
status. This is the visual equivalent of the information that appears in the Status
column. More on that bellow.
Size
This
column indicates the file size when uncompressed. The size is expressed in
Kilobytes (Kb), 1 Kb has 1024 bytes.
Ratio
This
column indicates the compression ratio. It is calculated using the formula:
100 - compressed_file_size x 100 /
uncompressed_file_size)
This
is an indication of the percentage of file size that has been removed during
the compression process. For instance a compression ratio of 70% means that if
the file size is 100Mb when uncompressed, it will take just 30Mb after
compression. So, the higher the compression ratio the better.
This
column will be blank for files that have not yet been compressed because the
program doesn’t know the file size after compression.
Packed
This
column indicates the file size after compression. The size is expressed in
Kilobytes (Kb), 1 Kb has 1024 bytes.
This
column will be blank for files that have not yet been compressed because the
program doesn’t know the file size after compression.
Status
This
column indicates the file type and the processing status. For files that have
not yet been processed this column has one of two words: Zipped for
compressed files and Unzip for uncompressed ones. For processed files,
this column will have two words separated by a comma. The first word will be as
before, the second word indicates if the processing of the file was successful
or not: OK for success and Error otherwise.
The
icon next to the file name is the visual equivalent of the file status: A blue
icon indicates a compressed file, an yellow icon an uncompressed one; if the
file has been successfully processed the icon will have a check mark over it;
if there was an error, the icon will have a red X over it.
File Path
This
column indicates the file path. It can be an absolute or relative path: The
relative path starts with a dot and is used for files that belong to an archive
and have not yet been processed. It indicates the part of the path that will be
added to the base directory to get the real file path when the file will be
extracted from the archive. This is very useful in the case where whole
directory trees have been put into an archive. More on that bellow, under the
title Working with Directory Trees
Archive Path
This
column shows the full path of the archive associated with the file. This will
be blank for uncompressed files that have not yet been processed.

In
the Options Dialog Box you control several aspects of the program’s operation.
These options can be saved to disk so that the options that you select in the
current session of the program will be kept in future sessions. To save the
options currently selected to disk you use the Save button. If you want
to set the default options, you use the Defaults button.
If
you close the Options Dialog Box with the OK button, the options shown
on the window will be used in the current session. If you close it with Cancel,
the program will use the options that where set before the Dialog was
activated. Bear in mind however that if you save the options, even if you close
the dialog with Cancel, the saved options will be used in the current
session. On the other hand, if you change some options and then hit OK
without saving, the changes you made are used in the current session but not in
future ones.
The
options in the dialog box are grouped into several sets, according to their
functional affinity, as follows, from top to bottom:
When Compressing…
This
group controls the creation of a multi-file archive. By selecting Compress
all input files to a single output file, all the uncompressed files that
are in the main window will be put together in an archive.
If
you select Make a self-extracting archive, SFzip will create a
self-extracting archive as described bellow in Working with
Self-Extracting Archives.
In
the File name/path field you specify the file name and/or path for the
output file; this can be an absolute or relative path. If the latter, the
contents of this field will be added to the base path for compressed files. You
can edit the File name/path field directly or use the Browse
button.
When Creating a Single Output file…
This
group controls will only be active if in the preceding group you selected: Compress
all input files to a single output file. With the options in this group you
will be able to create split archives, either multi-file or multi-volume. In
the latter case you may select the drive where to put the removable media where
the archive will be written; the size of each chunk of the archive will be as
big as the available space in each media, the minimum acceptable is 1Kb. For
multi-file archives you can select the size of each chunk: The minimum
acceptable is 1Kb, the maximum limit is 241 bytes.
When Compressing…
This
group controls the encryption of archives upon creation. If you select Encrypt
output archives, the archives created afterwards will be encrypted with the
key that you specify in the field Use encryption key. When opening an
archive encrypted with this key SFzip will prompt you to insert this same key.
The
encryption key must have at least 6 printable characters. The program will
ignore spaces, tabs and other non-visible characters. The encryption key is
case insensitive.
Place compressed files in...
In
this group you specify the folder (absolute path) to be used by default when
creating new archives. If there is a folder specified in this field, a newly
created archive will be put in that folder. Otherwise, it will be put on the
working folder specified in the shortcut to the program, except in the
following case: When the program is to create a single archive for all the
input files and the archive name specified in the File name/path field
of the top group specifies a full path instead of just a file name, the archive
will be put in that folder.
You
can edit the file name/path field directly or use the Browse button.
Place decompressed files in...
In
this group you specify the folder (absolute path) where to place files
extracted from archives. If there is a folder specified in this field, the
extracted files will be put in there. Otherwise, they will be put on the
working folder specified in the shortcut to the program.
You
can edit the file name/path field directly or use the Browse button.
The
Options Dialog Box includes also some general-purpose controls:
Overwrite
files without asking.
If this option is not selected, every time SFzip tries to write a file
(SoundFont or archive) and that file already exits, it will ask for permission
to overwrite the file.
When
adding a folder, add recursively its subfolders. This option is useful when adding entire
trees to an archive. You specify the top folder of the tree and SFzip will add
its sub-folders recursively. More on that bellow, under the heading Working with Directory Trees.
When
creating a multi-volume set, first erase all files on media. When this option is selected,
every time you try to create a multi-volume archive, SFzip will erase all files
on the media (e.g. floppy disk) before writing the archive volume. On the first
volume SFzip will ask permission to erase the files; on the other volumes it
will silently erase the files.
This section describes the application’s menus and their commands. There
is a Pop-up menu associated with the List View, containing most of the
main menu commands. To activate it, right-click anywhere on the List View.
Some commands apply to selected items of the list view. In this is the case,
you can right-click over the file name and this will both select the file and
activate the Pop-up menu.
The File
menu has the following commands:
·
Add
File – This command
activates a File Select dialog where you can select one or more files to add to
the List View in the program’s main window. This command is also
activated by the Insert key. It has a button associated with it in the
toolbar.
·
Add
Folder - This
command activates a Folder Browse dialog where you can select the folder whose
content is to be added to the List View in the program’s main window.
·
Remove – This command lets you remove one
or more files from the List View in the program’s main window. This
command is also activated by the Delete key. It has a button associated
with it in the toolbar.
·
Process – When you activate this command,
SFzip will start processing all the files in the List View in the
program’s main window that have not yet been processed. This command is also
activated by the Ctrl+P key combination. It has a button associated with
it in the toolbar.
·
Extract – This command lets you extract
files from an archive. You use this command instead of the Process
command when you want to extract just some files from an archive, not all of
them. This command has a button associated with it in the toolbar.
·
Launch – This command opens the default
SoundFont editor to edit the file currently selected in the List View of
the program’s main window.
·
Exit – This command closes the
application.
The Edit
menu has the following commands:
·
Select
All – This command
selects all the files in the List View of the program’s main window.
This command is also activated by the Ctrl+A key combination.
·
Select
Zipped - This
command selects all the files in the List View that belong to an
archive.
·
Select
Unzipped - This
command selects all the uncompressed files in the List View.
·
Options – This command opens the Options
Dialog Box, where you can edit the several parameters that affect SFzip’s
behaviour. More on that at the section titled The Options Dialog.
The View
menu has the following commands:
·
Toolbar - This command views or hides the
toolbar.
·
Status
Bar - This command
views or hides the Status Bar.
The Help
menu has the following commands:
·
Manual - This command will show you the
file that you are now reading. This command has a button associated with it in
the toolbar.
·
Register – This command will open the SFzip order page
with instructions on how to order the program.
·
About
SFzip – This
command opens the About Dialog that shows some information about the program
like the current version and the copyright notice.
To create an archive you start by adding the
files you want to include in the archive to the List View of the
application’s main window. You can add as many files as you want either
individually or you can add a complete folder or even an entire directory tree.
Then activate file processing using the command File/Process.
By
default, each file in the List View will originate a single file archive
after processing. You can change this by choosing Compress all input files
to a single output file.in the Options Dialog. In this case all the
files in the list view that are to be compressed will be included in this
multi-file archive.
If the
program is to create a single archive for all the input files, the name of the
archive is specified in the File name/path field of the Options
Dialog. Otherwise (one archive for each input file) the name of the archive
is the same name as the input file, but the extension will be set to .SFZ.
If there is
a folder specified in the Place compressed files in... field of the Options
Dialog, the new archives will be put in that folder. Otherwise, they will
be put on the working folder specified in the shortcut to the program, except
in the following case: When the program is to create a single archive for all
the input files and the archive name specified in the File name/path
field of the Options Dialog specifies a full path instead of just a file
name, the archive will be put in the specified folder.
An
archive can be split into several files, a useful feature for Usenet posting
and for e-mail interchange of SoundFont files. It can also be split into
several volumes of removable media like floppy disks. To create a multi-volume
archive, you add files to the List View and activate file processing
using the command File/Process in the usual manner. When is the time to
write each volume, SFzip will prompt you to insert a new media for each volume
of the archive. You have the option to let the program automatically erase all
files in the media prior to writing the volume file. SFzip will put as much of
the archive as it fits on the media but will complain if the available space is
less than 1Kb. There is a restriction however: the first volume of the archive
will contain the archive catalogue and that must fit in the first volume.
If the
option Compress all input files to a single output file.is set in the Options
Dialog, the archive to be created can be split into several files or
several volumes; In the former case you get to choose the size of each chunk of
the archive; in the latter case you can specify the removable media drive to
which the archive will be written.
All the
individual files that an archive is split into, will have the same name. The
file extension will be set to .SFZ for the first file, .A01 for
the second, .A02 for the third, up to .A99 and then .B01, .B02,
and so on. This procedure will allow SFzip to reconstruct the archive from its
individual files.
An
archive can be protected against unauthorized access by encryption. Only the
people that know the encryption key will be able to extract files from the
archive. Without knowing the key it will not even be possible to know which
files are in the archive. To create an encrypted archive you select Encrypt
output archives, and insert the encryption key in the Options Dialog.
This applies to both single- and multi-file archives.
An archive
can contain any number of SoundFonts. There is no practical limit to the size
of an archive (except the size of your hard-disk). However each SoundFont, due
to its structure, is limited to 2Gb.
With SFzip
you can create self-extracting archives. These are useful if you want to
extract files from an archive on a system that doesn’t have SFzip installed.
For more information on that please see the Working with
Self-Extracting Archives section.
You
can add an entire directory tree to an archive. The tree structure is
faithfully reconstructed when the archive is decompressed. More on that bellow
at Working with Directory Trees.
To extract files from an archive you start by
adding it to the List View of the application’s main window. When you do
that, the program will open the archive catalogue, which describes the files
contained in the archive, and add to the list each individual file contained in
the catalogue. You know that a file belongs to a given archive because the
program will show in the List View the full path or the archive
associated with each file. After that you activate file processing using the
command File/Process. This will extract all the files in the archive.
If you just
want to extract some of the files in the archive, you select the ones that you
want in the List View and then use the File/Extract command.
If
there is a folder specified in the Place decompressed files in... field
of the Options Dialog, the extracted files will be put in that folder.
Otherwise, they will be put on the working folder specified in the shortcut to
the program. However, this is just the base path; the full path for the file
will be obtained by appending to this the relative path that appears in the File
Path column in the List View. This will insure that the original
file path is reconstructed even if the base path is different. More on that
bellow at Working with Directory Trees.
When
you add an encrypted archive to the List View, SFzip will warn you that this
is an encrypted archive and will ask you for the encryption key. If the key you
give is invalid, the archive will appear to SFzip as being corrupted and you
will get an error message saying so.
To
extract files from a multi-volume archive, you insert the first volume of the
archive in an appropriate drive and add the archive to the List View in
the usual manner. When you start processing to extract the files, the program
will prompt you to insert each volume in the drive as needed. SFzip will check
if the volume you put in the drive is the correct one and if not will prompt
you again.
SFzip
can create self-extracting archives, so that an archive can be decompressed in
a system that doesn’t have SFzip installed. To make a self-extracting archive,
SFzip packs together the normal archive with a small program that is able to
extract files from the archive.
To
make a self-extracting archive you select Make a self-extracting archive
in the When Compressing… section of The Options Dialog.
You must also set the Compress all input files to a single output file
flag in the same section. The file name, which is mandatory in this case, must
have an .EXE extension.
To
extract the files contained in a self-extracting archive you execute the .EXE
file created as described in the preceding paragraph. The activation can be
done in the usual manner, for instance by double-clicking over the file name
with the left mouse button in the Windows File Explorer.
When
the self-extracting application, contained in the .EXE is activated, the
following window shows up:

If
the archive happens to be encrypted, the program will ask for the key with this
window:

When
the program is ready to start extracting files, it will ask for the destination
folder with this window:

The
default destination folder is the one where the .EXE is. You can change it in
this window if you so wish.
You can add an entire directory tree to an
archive. The tree structure is faithfully reconstructed when the archive is
decompressed. Suppose that you have the following directory structure:
Foo
File1.sf2
Bar
File2.sf2
If
you want to create an archive with this structure you start by setting the When
adding a folder, add recursively its subfolders option in the Options
Dialog. Then, using the File/Add Folder command you add the Foo
folder to the List View. SFzip will add the files File1.sf2 and
File2.sf2 to the list, storing their path with relation to Foo. The
actual creation of the archive proceeds in the usual manner. Obviously this
kind of processing assumes that you are creating a multi-file archive.
Now
to extract the files contained in the archive created in the preceding
paragraph to the folder Baz, proceed as follows: First add the archive
to the List View and set the folder Baz in the Place
decompressed files in... field in the Options Dialog. Then start
decompression using the File/Process command. After SFzip is done
decompressing, you will have the following directory structure:
Baz
File1.sf2
Bar
File2.sf2
This program is distributed as Shareware The trial version has the same
functionality as the registered version, apart from one nag screen each time it
finishes processing a file.
To
register, please go to the SFzip order page. Upon
registration, you will receive by e-mail a registration key that will give you
full access to the program.
Each
time that you start the unregistered version of the program, you will get this
screen:

Here
you have tree options:
·
OK – Continue evaluating the
unregistered version of the program.
·
Order – This will open the SFzip order
page with instructions on how to order the program.
·
Register – This will open the following
window:

Here
you can introduce the registration parameters that you will receive by e-mail
when you register the program. This includes your e-mail address, the
registration name and the registration key.
After
this procedure and providing that the registration data is correct, the Welcome
screen will not be shown again. The nag screens after each file is processed
will also disappear.
Shareware
notice
This
software is distributed as Shareware with a 30-day trial period. This means
that you may use the unregistered version of the program for a maximum of 30
days from the day when you first try it, after which you should either register
it or delete it from your hard disk. If you decide that you want to continue using
it, you must register it and pay for a user license. The license is valid for
one single user only and cannot be transferred or resold. Please see the
preceding section (How to Register) for details on how
to register the program.
Copyrights
This
program and its components are the copyright of its author, Antonio Esteves,
and Future Algorithms.
The
program and its components may not be modified or altered in anyway whatsoever
without prior written consent from the author.
All
trademarks, service marks and other registered names, mentioned in this, and
accompanying documents are the property of their respective owners.
Distribution
notice
Subject
to conditions listed below, you (an individual or an entity) are hereby
authorized to freely keep, distribute and multiply copies of the unregistered
distribution archive for this software with, through and on, BBS’s,
Internet-sites and equivalent information and on-line services. You are also
allowed to store it on personal media like hard disks, floppy disks and
networks, for personal use only. You are further allowed to include it on so
called Shareware collection CD-ROM’s and equivalents without any charge. You
are also allowed to share it with your friends using a transportation medium of
your choice. Note that this authorization only concerns the unregistered
software. Distributions of the registered software and/or registration codes
are strictly prohibited.
·
You
must always make clear to the recipient that it is unregistered shareware.
·
All
the files that are part of the program distribution package must always be
supplied in completely unmodified form.
Disclaimer
of warranty
Future
Algorithms exclude any and all implied warranties, including warranties of
merchantability and fitness for a particular purpose.
Nor
does Future Algorithms make any warranty of representation, either express or
implied, with respect to this product, its quality, performance, functionality
or fitness for a particular purpose.
Nor
shall Future Algorithms have any liability for special, incidental, or
consequential damages arising out of or resulting from any use of this product.
Nor
shall Future Algorithms have any responsibilities, or any obligations
whatsoever to provide support for this product.
Nor
shall Future Algorithms have any responsibilities whatsoever to provide
upgrades or bug fixes of any kind.
Comments, suggestions and bug reports are welcome and should be sent to fadevelop@clix.pt
This page last modified 2002-09-21 - Copyright
© 2002 ACE